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STEAM Conference:

Inclusive education and entrepreneurship in the social economy

University of Oviedo

When? April 8, 2025

from 9.30 am to 2 pm

Where? University of Oviedo

Faculty of Teacher Training and Education Assembly Hall (North Building)

Who organizes it?

Sistema THEAD and ASATA

DESCRIPTION

Science, technology and entrepreneurship must be drivers of inclusion. In this in-person event, we will explore how the STEAM approach can become a transformative tool to ensure a more equitable, accessible education aligned with the values of the social economy. We will discover inspiring experiences, real challenges and opportunities to build a more inclusive future together.

 

Why participate?

Enjoy a dynamic day with activities designed to inspire and connect:

 

  • Talks: Experts in education and inclusion who will share strategies and good practices.

  • Workshop: Discover what universal learning design is and how to apply it with Scratch Tactile

  • Networking: Share experiences, create connections and generate ideas with other professionals and people committed to accessibility.


Who is it addressed to?
It is aimed at educators, technology teachers or teachers of any discipline, communication professionals, organizations, social economy entities and public and private organizations, designers and/or software developers, as well as anyone interested in learning and sharing resources and experiences around digital inclusion.

Agenda

9:30
Welcome and registrations
10:00
Welcome and introduction
10:30
Round table
11:00
Featured presentations
12:00
Breakfast and Networking
12:30
Scratch Tactile: innovation and accessibility for STEAM learning
13:45
Closing

Present

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Maria Seoane

Co-founder and CEO of Sistema THEAD

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MIguel G. Lastra

Manager of ASATA, representative organization of the Asturian social economy.

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Celestino Rodriguez

Dean of the Faculty of Teacher Training and Education at the University of Oviedo

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David Artime Garcia

General Director of Educational Inclusion and Organization of the Ministry of Education of the Principality of Asturias.

Round table

Moderator:
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Paola Ariznavarreta

Entrepreneurship technique in ASATA

Professionals
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Beatriz Cid

CEO at CIDkids-ASATA

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Roger Olivella

Co-founder Sistema THEAD 

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Maria Verdeja

Degree and doctorate in pedagogy from the University of Oviedo.

1st Track Experiences

Presents:
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Emilio Alvarez Arregui

Professor of Didactics and Organization at the University of Oviedo and currently, President of the UNESCO Center of Asturias, Professor-Tutor of the Asturias Associated Center and head of the Orientation and Employment Center at the UNED

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Ines Fernandez Cuenca
Ana Maria Fontan Menendez

Beatriz Cid

Innovation Project

"Our Smart City" is an Educational Innovation project promoted by ASATA with the support of the University of Oviedo and other public and private agents. Students start from their immediate environment to explore the past and imagine a smart city of the future, based on science, technology, sustainability and inclusion.

 

Through active methodologies, STEAM education and project-based learning, children become architects and engineers of a new city, fostering creativity, cooperation and critical thinking, with Oviedo as a starting point.

David Garcia Menendez
Lucia Ruiz Galan

Robotics Competitions:

play to learn

Our experience, “Robotics Competitions: Play to Learn”, is based on how robotics competitions can be a powerful and motivating educational tool. Through participation in tournaments and challenges, students learn robotics, programming and design, but also develop key skills such as teamwork, problem solving and creativity.

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2nd Track Experiences

Presents:
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Maria Esther del Moral

University Professor. Teaches ICT applied to Education. Faculty of Teacher Training and Education. University of Oviedo (Spain). Coordinates the TECN@ Research Group: Technology and Learning.

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Nerea Lopez Bouzas
Jonathan Castaneda Fernandez

An inversion game to increase communicative competence in students with ASD

An immersive digital game has been created to stimulate communication in people with Autism Spectrum Disorder. It includes text, voiceovers, information windows, images, videos, links to audiovisual and interactive resources, and augmented reality, which allows you to observe animals, characters and elements of the jungle in 3D in the same classroom, and most importantly: from the beginning of the game, students are immersed in a pirate adventure where they are the protagonist. The game integrates different missions, prizes in the form of gold doubloons to advance in the story, and rewards at the end of each mission such as binoculars, hooks, pirate hats and, finally, a diploma and downloadable.

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Felipe Exposito Rio

Ayho!: Technological innovation for the labor inclusion of people with disabilities

Guidance and Training Technician for people with disabilities at Inserta Empleo Asturias.

Ayho is an accessible application, for iOS and Android mobile phones and tablets, and also from the web, which facilitates pre-employment training and the incorporation of people with disabilities into the labor market under the supported employment formula.

Scratch Tactile: innovation and accessibility for STEAM learning

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Sistema Thead

Sistema THEAD is a non-profit cooperative that carries out programs, research and works for inclusion and digital accessibility.

Introducing Scratch Tactile , an accessible, screen-free Open Source (maker) programming resource.

 

They are also working on diversi:bit, a new accessible expansion board for micro:bit.

Closure

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Adolfo Rivas Fernandez

Doctor in Psychology, he has been Managing Director of the Vinjoy Foundation since 1997 and creator of the Advanced Socio-Educational Intervention Model. In addition, he is a writer and author of several books and articles on socio-educational intervention and contributes to the development of knowledge in this field.

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Covadonga Rodríguez Fernández

Associate professor at the Faculty of Teacher Training and Education at the University of Oviedo. Coordinator of educational innovation projects at ASATA.

With the support of
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Sistema THEAD - We are a non-profit educational cooperative.
 

About us

 

We are a team that designs educational materials, innovative and inclusive of technology, STEAM and robotics, entrepreneurship and 21st century skills. We organize conferences, train trainers, carry out research and innovation and seek social impact with an approach linked to the Sustainable Development Goals (SDGs) and with a view of Universal Design for Learning (UDL).

 

 

THEAD - Transform your Teaching-Learning Skills to make a Difference

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© 2025 Sistema THEAD, SCCL - Digital literacy to change the world

 

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info @ sistemathead.org

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